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RunwayPiece Struct Reference

#include <airport.h>

List of all members.

Public Attributes

string handle
unsigned long thresholdWeight
float startX
float endX
float startY
float endY
float anchorX
float anchorY
float radius
int direction
int maxPlanesQueued
list< string > planesQueued


Detailed Description

The *Piece structs are used by the airport class to keep track of placement information for each piece.


Member Data Documentation

float RunwayPiece::anchorX
 

float RunwayPiece::anchorY
 

int RunwayPiece::direction
 

float RunwayPiece::endX
 

float RunwayPiece::endY
 

string RunwayPiece::handle
 

int RunwayPiece::maxPlanesQueued
 

list<string> RunwayPiece::planesQueued
 

float RunwayPiece::radius
 

float RunwayPiece::startX
 

float RunwayPiece::startY
 

unsigned long RunwayPiece::thresholdWeight
 


The documentation for this struct was generated from the following file:
Generated on Sun Jun 16 17:36:51 2002 for Anirudh's Vortex-Wake Simulation Code by doxygen1.2.13.1 written by Dimitri van Heesch, © 1997-2001