#include <math.h>#include <stdlib.h>#include <GL/gl.h>#include <GL/glu.h>#include "bergen.h"#include "utils.h"#include "wakevortex.h"#include "global.h"#include "vector3.h"#include "skyfly.h"#include "sound.h"Functions | |
| void | getViewerPos (vector3 *v) |
| void | getPlanePosition (int i, vector3 *v) |
| double | getPlaneSpeed (int i) |
| void | getPlaneVelocity (int i, vector3 *v) |
| double | ObserverDistance () |
| double | DistFromPlane (int i) |
| double | AngleFromPlane (int i) |
| void | AngleAndDistFromPlane (int i, double *angle, double *dist) |
| double | SoundDB_angle (double angle) |
| double | SoundDB_distance (double dist) |
| double | SoundDBforPlane (int i) |
| double | TotalNoiseFromAllPlanes () |
| void | MinMaxDistanceFromPlanes (double *min, double *max) |
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1.2.13.1 written by Dimitri van Heesch,
© 1997-2001