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sound.cc File Reference

#include <math.h>
#include <stdlib.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include "bergen.h"
#include "utils.h"
#include "wakevortex.h"
#include "global.h"
#include "vector3.h"
#include "skyfly.h"
#include "sound.h"

Functions

void getViewerPos (vector3 *v)
void getPlanePosition (int i, vector3 *v)
double getPlaneSpeed (int i)
void getPlaneVelocity (int i, vector3 *v)
double ObserverDistance ()
double DistFromPlane (int i)
double AngleFromPlane (int i)
void AngleAndDistFromPlane (int i, double *angle, double *dist)
double SoundDB_angle (double angle)
double SoundDB_distance (double dist)
double SoundDBforPlane (int i)
double TotalNoiseFromAllPlanes ()
void MinMaxDistanceFromPlanes (double *min, double *max)

Function Documentation

void AngleAndDistFromPlane int    i,
double *    angle,
double *    dist
 

double AngleFromPlane int    i
 

double DistFromPlane int    i
 

void getPlanePosition int    i,
vector3   v
 

double getPlaneSpeed int    i
 

void getPlaneVelocity int    i,
vector3   v
 

void getViewerPos vector3   v
 

void MinMaxDistanceFromPlanes double *    min,
double *    max
 

double ObserverDistance  
 

double SoundDB_angle double    angle
 

double SoundDB_distance double    dist
 

double SoundDBforPlane int    i
 

double TotalNoiseFromAllPlanes  
 


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