| amplitude (defined in WaterGL) | WaterGL | [private] |
| animate(void) | WaterGL | |
| bwtorgba(unsigned char *b, unsigned char *l, int n) (defined in WaterGL) | WaterGL | [private] |
| ConvertShort(unsigned short *array, unsigned int length) (defined in WaterGL) | WaterGL | [private] |
| ConvertUint(unsigned *array, unsigned int length) (defined in WaterGL) | WaterGL | [private] |
| display(void) | WaterGL | |
| display(vector< float > coords) | WaterGL | |
| displayList (defined in WaterGL) | WaterGL | [private] |
| down(void) | WaterGL | [inline] |
| draw_mesh(void) | WaterGL | |
| draw_mesh(vector< float > coords) | WaterGL | |
| ffunc(void) | WaterGL | [inline] |
| Ffunc(void) | WaterGL | [inline] |
| freq (defined in WaterGL) | WaterGL | [private] |
| ImageClose(ImageRec *image) (defined in WaterGL) | WaterGL | [private] |
| ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) (defined in WaterGL) | WaterGL | [private] |
| ImageOpen(char *fileName) (defined in WaterGL) | WaterGL | [private] |
| init(char *filename) | WaterGL | |
| left(void) | WaterGL | [inline] |
| mesh (defined in WaterGL) | WaterGL | [private] |
| mfunc(void) | WaterGL | [inline] |
| myInit(char *filename) | WaterGL | |
| ox (defined in WaterGL) | WaterGL | [private] |
| oy (defined in WaterGL) | WaterGL | [private] |
| phase (defined in WaterGL) | WaterGL | [private] |
| read_texture(char *name, int *width, int *height, int *components) | WaterGL | |
| rgb (defined in WaterGL) | WaterGL | [private] |
| rgbatorgba(unsigned char *r, unsigned char *g, unsigned char *b, unsigned char *a, unsigned char *l, int n) (defined in WaterGL) | WaterGL | [private] |
| rgbtorgba(unsigned char *r, unsigned char *g, unsigned char *b, unsigned char *l, int n) (defined in WaterGL) | WaterGL | [private] |
| right(void) | WaterGL | [inline] |
| set_speed(float xTrans, float yTrans) | WaterGL | |
| translate (defined in WaterGL) | WaterGL | [private] |
| ttrans (defined in WaterGL) | WaterGL | [private] |
| up(void) | WaterGL | [inline] |
| WaterGL() | WaterGL | |
| WaterGL(char *filename) | WaterGL | |
| waterTextureName (defined in WaterGL) | WaterGL | [private] |
| wire(void) | WaterGL | |
| xMove (defined in WaterGL) | WaterGL | [private] |
| yMove (defined in WaterGL) | WaterGL | [private] |
| ~WaterGL() | WaterGL | |