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bspline.h

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00001 //***************************************************************************
00002 #ifndef BSPLINE_H
00003 #define BSPLINE_H
00004 //***************************************************************************
00005 #include <GL/gl.h>
00006 #include <GL/glu.h>
00007 #include "colormap.h"
00008 //***************************************************************************
00009 class BSpline
00010 {
00011         private:
00012                 int num_pts_per_segment;
00013                 float (*B)[4];
00014         
00015         public:
00016                 BSpline(int n = 3);
00017                 ~BSpline();
00018                 void Draw(float (*cp)[3], int n);
00019                 void Draw(float (*cp)[3], int n, double *val, ColorMap *colormap);
00020 };
00021 //***************************************************************************
00022 #endif // BSPLINE_H
00023 //***************************************************************************

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