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OBJloader.cc File Reference

#include <math.h>
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <stdarg.h>
#include "global.h"
#include "OBJlib.h"
#include "skyfly.h"

Functions

void OBJinit (void)
void drawOBJ (int wingID)
int loadOBJfile (char *filename)
void lists (void)

Variables

GLuint model_list = 0
char model_file [200]
GLboolean facet_normal = GL_FALSE
GLMmodelmodel
GLfloat smoothing_angle = 90.0
GLfloat scale
GLdouble pan_x = 0.0
GLdouble pan_y = 0.0
GLdouble pan_z = 0.0
GLboolean performance = GL_FALSE
GLboolean stats = GL_FALSE
GLfloat weld_distance = 0.00001
GLuint material_mode = 0

Function Documentation

void drawOBJ int    wingID
 

void lists void   
 

int loadOBJfile char *    filename
 

void OBJinit void   
 


Variable Documentation

GLboolean facet_normal = GL_FALSE
 

GLuint material_mode = 0
 

GLMmodel* model
 

char model_file[200]
 

GLuint model_list = 0
 

GLdouble pan_x = 0.0
 

GLdouble pan_y = 0.0
 

GLdouble pan_z = 0.0
 

GLboolean performance = GL_FALSE
 

GLfloat scale
 

GLfloat smoothing_angle = 90.0
 

GLboolean stats = GL_FALSE
 

GLfloat weld_distance = 0.00001
 


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