!_TAG_FILE_FORMAT	2	/extended format; --format=1 will not append ;" to lines/
!_TAG_FILE_SORTED	1	/0=unsorted, 1=sorted/
!_TAG_PROGRAM_AUTHOR	Darren Hiebert	/darren@hiebert.com/
!_TAG_PROGRAM_NAME	Exuberant Ctags	//
!_TAG_PROGRAM_URL	http://darren.hiebert.com/ctags/	/official site/
!_TAG_PROGRAM_VERSION	3.4	/with C, C++, Eiffel, Fortran, and Java  support/
ALLOC1D	alloc.h	5;"	d
ALLOC2D	alloc.h	11;"	d
ALLOC3D	alloc.h	21;"	d
COLOR_H	color.h	3;"	d
ConvertLong	readrgb.cc	/^ConvertLong(unsigned *array, long length) {$/;"	f	file:
ConvertShort	readrgb.cc	/^ConvertShort(unsigned short *array, long length) {$/;"	f	file:
Cur_Val	hash.h	/^	int Cur_Val;		\/\/ Keeps track of the last new ID$/;"	m	class:HashTable
DEFAULT_MAX_COLORS	color.h	9;"	d
DOCUMENT	query.cc	20;"	d	file:
FREE1D	alloc.h	8;"	d
FREE2D	alloc.h	16;"	d
FREE3D	alloc.h	29;"	d
HASH_H	hash.h	3;"	d
HEIGHT	main.cc	/^int WIDTH = 700, HEIGHT = 500;$/;"	v
HEIGHT	main.cc	1026;"	d	file:
HEIGHT	main.cc	1042;"	d	file:
H_Default_Size	hash.h	/^const int H_Default_Size = 1001;$/;"	v
H_Size	hash.h	/^        int H_Size;$/;"	m	class:HashTable
Hash	hash.cc	/^unsigned HashTable::Hash (const char *s) 	\/\/ Hashing function$/;"	f	class:HashTable
HashTable	hash.cc	/^HashTable::HashTable (int Size)       \/\/ Constructor$/;"	f	class:HashTable
HashTable	hash.h	/^class HashTable$/;"	c
Hash_Node	hash.h	/^               Hash_Node(unsigned int id = 0, Hash_Node *N = NULL) :$/;"	f	struct:HashTable::Hash_Node
Hash_Node	hash.h	/^        struct Hash_Node {$/;"	s	class:HashTable
Hash_Node_Consec	hash.h	/^	struct Hash_Node_Consec {$/;"	s	class:HashTable
Hash_Node_Consec	hash.h	/^                Hash_Node_Consec(char *W = NULL, unsigned int id = 0) :$/;"	f	struct:HashTable::Hash_Node_Consec
Hash_Table	hash.h	/^        } **Hash_Table;		\/\/ Identified by internal hash number$/;"	m	class:HashTable
Hash_Table_Consec	hash.h	/^	} **Hash_Table_Consec;	\/\/ Identified by the actual ID used$/;"	m	class:HashTable
Hash_int	hash.h	/^		unsigned int Hash_int;	\/\/ Internal location in Hash Table$/;"	m	struct:HashTable::Hash_Node_Consec
ID	hash.h	/^	       unsigned int ID;		\/\/ Actual consecutive ID returned$/;"	m	struct:HashTable::Hash_Node
IS_EQUAL	main.cc	15;"	d	file:
ImageClose	readrgb.cc	/^ImageClose(ImageRec *image) {$/;"	f	file:
ImageGetRow	readrgb.cc	/^ImageGetRow(ImageRec *image, unsigned char *buf, int y, int z) {$/;"	f	file:
ImageOpen	readrgb.cc	/^static ImageRec *ImageOpen(char *fileName)$/;"	f	file:
ImageRec	readrgb.cc	/^} ImageRec;$/;"	t	file:
MAXROOM	query.cc	33;"	d	file:
MAX_EDGES	main.cc	16;"	d	file:
Next	hash.h	/^               Hash_Node *Next;		\/\/ Next pointer (for collision)$/;"	m	struct:HashTable::Hash_Node
OrientPointer	main.cc	/^float OrientPointer(float xVec, float zVec)$/;"	f
RGBdata	color.h	/^	struct RGBdata {$/;"	s	class:myColor
Room	query.h	/^typedef struct room Room;$/;"	t
T	color.h	/^	HashTable *T;$/;"	m	class:myColor
TABLE_H	table.h	3;"	d
TOLERANCE	main.cc	14;"	d	file:
WIDTH	main.cc	/^int WIDTH = 700, HEIGHT = 500;$/;"	v
WIDTH	main.cc	1025;"	d	file:
WIDTH	main.cc	1041;"	d	file:
Word	hash.h	/^                char *Word;		\/\/ Actual word stored here$/;"	m	struct:HashTable::Hash_Node_Consec
Xmax	main.cc	/^float           Xmin, Zmin, Xmax, Zmax;$/;"	v
Xmin	main.cc	/^float           Xmin, Zmin, Xmax, Zmax;$/;"	v
Zmax	main.cc	/^float           Xmin, Zmin, Xmax, Zmax;$/;"	v
Zmin	main.cc	/^float           Xmin, Zmin, Xmax, Zmax;$/;"	v
_ImageRec	readrgb.cc	/^typedef struct _ImageRec {$/;"	s	file:
_i	alloc.h	/^static int _i, _j;$/;"	v
_j	alloc.h	/^static int _i, _j;$/;"	v
_myEdge	main.cc	/^typedef struct _myEdge {$/;"	s	file:
addColor	color.cc	/^myColor::addColor(char *name, unsigned int r, unsigned int g, unsigned int b)$/;"	f	class:myColor
addColors	main.cc	/^void addColors()$/;"	f
addTextureFromFile	main.cc	/^int addTextureFromFile(char *filename)$/;"	f
b	color.cc	/^float myColor::b (char *name)$/;"	f	class:myColor
b	color.cc	/^float myColor::b (int i)$/;"	f	class:myColor
b	color.h	/^		unsigned int b;$/;"	m	struct:myColor::RGBdata
ball_color	main.cc	/^GLfloat         ball_color[] = { 0.0, 0.0, 0.0, 0.0 };$/;"	v
bouncingSpherePos	main.cc	/^GLfloat         bouncingSpherePos[] = { 3.0, 0.0, 6.0 };$/;"	v
bwtorgba	readrgb.cc	/^bwtorgba(unsigned char *b,unsigned char *l,int n) {$/;"	f
centerX	query.h	/^	float centerX;$/;"	m	struct:room
centerY	query.h	/^	float centerY;$/;"	m	struct:room
checkInOut	query.cc	/^char * checkInOut(float x, float y)$/;"	f
checkIntersections	main.cc	/^void checkIntersections(GLfloat xVec, GLfloat zVec)$/;"	f
clear	color.cc	/^myColor::clear ( )	\/\/ Destructor$/;"	f	class:myColor
colorDB	main.cc	/^myColor colorDB;	\/\/ Color Database$/;"	v
colorMap	readrgb.cc	/^    unsigned long colorMap;$/;"	m	struct:_ImageRec
compareEdge	main.cc	/^static int compareEdge(const void *e1, const void *e2)$/;"	f	file:
cube	table.cc	/^void cube(float h, float xs, float ys, float zs, float tx, float ty, float tz)$/;"	f
cur_color	color.h	/^	int	cur_color;$/;"	m	class:myColor
deg2rad	main.cc	/^double          deg2rad = 3.141592654 \/ 180.0;$/;"	v
dim	readrgb.cc	/^    unsigned short dim;$/;"	m	struct:_ImageRec
display	main.cc	/^void display(void)$/;"	f
dooredge	main.cc	/^float           dooredge[MAX_EDGES][2][2];$/;"	v
doorstrip	main.cc	/^GLfloat         doorstrip[MAX_EDGES][10][3];$/;"	v
doorstripColor	main.cc	/^GLfloat         doorstripColor[MAX_EDGES][10][4];$/;"	v
drawChair	table.cc	/^void drawChair(float x, float z, float angleinDegrees)$/;"	f
drawMaze	main.cc	/^void drawMaze()$/;"	f
drawString	main.cc	/^void drawString(char *s)$/;"	f
drawTable	table.cc	/^void drawTable(float x, float z, float angleinDegrees)$/;"	f
drawTableAndChair	table.cc	/^void drawTableAndChair(float x, float z, float angleinDegrees)$/;"	f
dump	query.cc	/^void dump(xmlctx *ctx, xmlnode *node, char *searchString)$/;"	f
dumppart	query.cc	/^void dumppart(xmlctx *ctx, xmlnode *node )$/;"	f
edgelist	main.cc	/^float           edgelist[MAX_EDGES][2][2];$/;"	v
endTime	main.cc	/^long            startTime, endTime, totalTime, score;$/;"	v
facecube	main.cc	/^void facecube(float tx, float tz, int texnum)$/;"	f
file	readrgb.cc	/^    FILE *file;$/;"	m	struct:_ImageRec
filename	main.cc	/^char filename[][30] = {"plan.dat"};$/;"	v
find	hash.cc	/^int HashTable::find (char *word)$/;"	f	class:HashTable
finished	main.cc	/^GLint           finished = 0;$/;"	v
floorColor	main.cc	/^GLfloat         floorColor[4];$/;"	v
fp	query.cc	/^FILE *fp;$/;"	v
g	color.cc	/^float myColor::g (char *name)$/;"	f	class:myColor
g	color.cc	/^float myColor::g (int i)$/;"	f	class:myColor
g	color.h	/^		unsigned int g;$/;"	m	struct:myColor::RGBdata
getColor3f	color.cc	/^myColor::getColor3f (char *name, float *R, float *G, float *B)$/;"	f	class:myColor
getColor3f	color.cc	/^myColor::getColor3f (int i, float *R, float *G, float *B)$/;"	f	class:myColor
getRoom	query.cc	/^Room *getRoom(char *argv )$/;"	f
helpflag	main.cc	/^int		helpflag = 0;$/;"	v
id_of	hash.cc	/^int HashTable::id_of (char *word)$/;"	f	class:HashTable
idle	main.cc	/^void idle(void)$/;"	f
image	query.h	/^	char image[30];$/;"	m	struct:room
imagic	readrgb.cc	/^    unsigned short imagic;$/;"	m	struct:_ImageRec
inRoom	query.h	/^	int inRoom;$/;"	m	struct:room
infoString	main.cc	/^char infoString[200];$/;"	v
init	color.cc	/^myColor::init (int n)	\/\/ Constructor$/;"	f	class:myColor
init	main.cc	/^void init(void)$/;"	f
initMaze	main.cc	/^void initMaze()$/;"	f
initMazeColor	main.cc	/^void initMazeColor(void)$/;"	f
initialMovement	main.cc	/^int             initialMovement = 0;$/;"	v
inpFile	main.cc	/^char		inpFile[30];$/;"	v
inpFlag	main.cc	/^int		inpFlag = 0;$/;"	v
introText	query.h	/^	char introText[100];$/;"	m	struct:room
key	main.cc	/^void key(int key, int x, int y)$/;"	f
keyboard	main.cc	/^void keyboard(unsigned char c, int x, int y)$/;"	f
lightOneColor	main.cc	/^GLfloat         lightOneColor[] = { 1.0, 1.0, 1.0, 1.0 };$/;"	v
lightOnePosition	main.cc	/^GLfloat         lightOnePosition[] = { 0.0, 3.2, 2.7*z_scaling_factor, 1.0 };$/;"	v
lightTwoColor	main.cc	/^GLfloat         lightTwoColor[] = { 1.0, 1.0, 1.0, 1.0 };$/;"	v
lightTwoPosition	main.cc	/^GLfloat         lightTwoPosition[] = { 13.0*x_scaling_factor, 4.0, 2.7*z_scaling_factor, 1.0 };$/;"	v
lightX	query.h	/^	float lightX;$/;"	m	struct:room
lightY	query.h	/^	float lightY;$/;"	m	struct:room
lightZeroColor	main.cc	/^GLfloat         lightZeroColor[] = { 1.0, 1.0, 1.0, 1.0 };$/;"	v
lightZeroPosition	main.cc	/^GLfloat         lightZeroPosition[] = { 27.0*x_scaling_factor, 3.2, 2.7*z_scaling_factor, 1.0 };$/;"	v
list	color.h	/^	} *list;$/;"	m	class:myColor
main	main.cc	/^int main(int argc, char **argv)$/;"	f
mat_diffuse	main.cc	/^GLfloat         mat_diffuse[] = { 0.6, 0.6, 0.6, 1.0 };$/;"	v
mat_shininess	main.cc	/^GLfloat         mat_shininess[] = { 30.0 };$/;"	v
mat_specular	main.cc	/^GLfloat         mat_specular[] = { 1.0, 0.5, 0.5, 1.0 };$/;"	v
max	readrgb.cc	/^    unsigned int min, max;$/;"	m	struct:_ImageRec
maxX	query.cc	/^        float maxX;$/;"	m	struct:roomDimension
maxY	query.cc	/^        float maxY;$/;"	m	struct:roomDimension
max_colors	color.h	/^	int	max_colors;$/;"	m	class:myColor
min	readrgb.cc	/^    unsigned int min, max;$/;"	m	struct:_ImageRec
minX	query.cc	/^        float minX;$/;"	m	struct:roomDimension
minY	query.cc	/^        float minY;$/;"	m	struct:roomDimension
motion	main.cc	/^void motion(int x, int y)$/;"	f
mouse	main.cc	/^void mouse(int button, int state, int x, int y)$/;"	f
myColor	color.cc	/^myColor::myColor ( )	\/\/ Constructor$/;"	f	class:myColor
myColor	color.cc	/^myColor::myColor (int n)	\/\/ Constructor$/;"	f	class:myColor
myColor	color.h	/^class myColor$/;"	c
myEdge	main.cc	/^	} myEdge;$/;"	t	file:
myEdges	main.cc	/^myEdge		myEdges[MAX_EDGES];$/;"	v
name	color.cc	/^char *myColor::name (int i)$/;"	f	class:myColor
name	color.h	/^		char  name[20];$/;"	m	struct:myColor::RGBdata
name	readrgb.cc	/^    char name[80];$/;"	m	struct:_ImageRec
name_of	hash.cc	/^char *HashTable::name_of (int id)$/;"	f	class:HashTable
noWalls	main.cc	/^int             noWalls = 0;$/;"	v
nodes_of	hash.cc	/^int HashTable::nodes_of ()$/;"	f	class:HashTable
normalTable	query.h	/^	char normalTable[10];$/;"	m	struct:room
numBoundingEdges	main.cc	/^int             numBoundingEdges;$/;"	v
numColors	color.cc	/^int myColor::numColors ( )$/;"	f	class:myColor
numDoorStrips	main.cc	/^int 		numDoorStrips;$/;"	v
numEdges	main.cc	/^int             numEdges, numObjects;$/;"	v
numObjects	main.cc	/^int             numEdges, numObjects;$/;"	v
numWalls	query.cc	/^        int numWalls;$/;"	m	struct:roomDimension
numWalls	query.h	/^	int numWalls;$/;"	m	struct:room
numfiles	main.cc	/^int numfiles = sizeof(filename)\/sizeof(filename[30]);$/;"	v
objectType	main.cc	/^int             objectType[MAX_EDGES];$/;"	v
objects	main.cc	/^float           objects[MAX_EDGES][2];$/;"	v
popCount	main.cc	/^int             popCount;$/;"	v
popView	main.cc	/^int             popView = 0;$/;"	v
printRoom	main.cc	/^void printRoom(Room *ptr)$/;"	f
print_help	main.cc	/^void print_help()$/;"	f
printhelpScreen	main.cc	/^void printhelpScreen(void)$/;"	f
printnode	query.cc	/^void printnode(xmlctx *ctx, xmlnode *node)$/;"	f
printstring	main.cc	/^void printstring(void *font, char *string)$/;"	f
professorName	query.h	/^	char professorName[50];$/;"	m	struct:room
publications	query.h	/^	char publications[100];$/;"	m	struct:room
queryXML	query.cc	/^Room *queryXML(int typeRequest,char *keyWord,float x,float y)$/;"	f
r	color.cc	/^float myColor::r (char *name)$/;"	f	class:myColor
r	color.cc	/^float myColor::r (int i)$/;"	f	class:myColor
r	color.h	/^		unsigned int r;$/;"	m	struct:myColor::RGBdata
rad2deg	main.cc	/^double          rad2deg = 180.0 \/ 3.141592654;$/;"	v
readMazeFromFile	main.cc	/^void readMazeFromFile()$/;"	f
read_texture	readrgb.cc	/^read_texture(char *name, int *width, int *height, int *components) {$/;"	f
renderRoom	main.cc	/^void renderRoom(Room *room)$/;"	f
research	query.h	/^	char research[100];$/;"	m	struct:room
reshape	main.cc	/^void reshape(int width, int height)$/;"	f
rgbatorgba	readrgb.cc	/^rgbatorgba(unsigned char *r,unsigned char *g,unsigned char *b,unsigned char *a,unsigned char *l,int n) {$/;"	f
rgbtorgba	readrgb.cc	/^rgbtorgba(unsigned char *r,unsigned char *g,unsigned char *b,unsigned char *l,int n) {$/;"	f
rleEnd	readrgb.cc	/^    unsigned long rleEnd;$/;"	m	struct:_ImageRec
room	query.h	/^struct room {$/;"	s
roomDim	query.cc	/^struct roomDimension roomDim[MAXROOM];$/;"	v
roomDimension	query.cc	/^struct roomDimension{$/;"	s	file:
roomNumber	query.cc	/^        char roomNumber[10];$/;"	m	struct:roomDimension
roomNumber	query.h	/^	int roomNumber ;$/;"	m	struct:room
roomStruct	query.cc	/^static Room *roomStruct;$/;"	v	file:
roomX	query.cc	/^        float roomX[10];$/;"	m	struct:roomDimension
roomX1	query.h	/^	float roomX1; $/;"	m	struct:room
roomX10	query.h	/^	float roomX10; $/;"	m	struct:room
roomX2	query.h	/^	float roomX2; $/;"	m	struct:room
roomX3	query.h	/^	float roomX3; $/;"	m	struct:room
roomX4	query.h	/^	float roomX4; $/;"	m	struct:room
roomX5	query.h	/^	float roomX5; $/;"	m	struct:room
roomX6	query.h	/^	float roomX6; $/;"	m	struct:room
roomX7	query.h	/^	float roomX7; $/;"	m	struct:room
roomX8	query.h	/^	float roomX8; $/;"	m	struct:room
roomX9	query.h	/^	float roomX9; $/;"	m	struct:room
roomY	query.cc	/^        float roomY[10];$/;"	m	struct:roomDimension
roomY1	query.h	/^	float roomY1;$/;"	m	struct:room
roomY10	query.h	/^	float roomY10;$/;"	m	struct:room
roomY2	query.h	/^	float roomY2;$/;"	m	struct:room
roomY3	query.h	/^	float roomY3;$/;"	m	struct:room
roomY4	query.h	/^	float roomY4;$/;"	m	struct:room
roomY5	query.h	/^	float roomY5;$/;"	m	struct:room
roomY6	query.h	/^	float roomY6;$/;"	m	struct:room
roomY7	query.h	/^	float roomY7;$/;"	m	struct:room
roomY8	query.h	/^	float roomY8;$/;"	m	struct:room
roomY9	query.h	/^	float roomY9;$/;"	m	struct:room
room_init	query.cc	/^void  room_init()$/;"	f
rowSize	readrgb.cc	/^    int *rowSize;$/;"	m	struct:_ImageRec
rowStart	readrgb.cc	/^    unsigned int *rowStart;$/;"	m	struct:_ImageRec
safe	main.cc	/^float           safe = 0.1;$/;"	v
score	main.cc	/^long            startTime, endTime, totalTime, score;$/;"	v
setBoundingBox	main.cc	/^void setBoundingBox(float x, float z)$/;"	f
setColor4f	color.cc	/^myColor::setColor4f(char *name, float alpha, float rgba[])$/;"	f	class:myColor
setColor4f	color.cc	/^myColor::setColor4f(int i, float alpha, float rgba[])$/;"	f	class:myColor
setglColor3f	color.cc	/^myColor::setglColor3f (char *name)$/;"	f	class:myColor
setglColor3f	color.cc	/^myColor::setglColor3f (int i)$/;"	f	class:myColor
spinningSpherePos	main.cc	/^GLfloat         spinningSpherePos[] = { 1.0, 1.0, 4.0 };$/;"	v
startTime	main.cc	/^long            startTime, endTime, totalTime, score;$/;"	v
stringValue	query.cc	/^char stringValue[200];$/;"	v
strip	main.cc	/^GLfloat         strip[MAX_EDGES][10][3];$/;"	v
stripColor	main.cc	/^GLfloat         stripColor[MAX_EDGES][10][4];$/;"	v
strsame	hash.cc	/^int strsame(char *s, char *t)$/;"	f
strsave	hash.cc	/^char *strsave(char *s)$/;"	f
subDisplay	main.cc	/^void subDisplay(void)$/;"	f
subreshape	main.cc	/^void subreshape(int w, int h)$/;"	f
tableOrientation	main.cc	/^int tableOrientation = 0;	\/\/ 0 -> North, 1 -> South$/;"	v
tableX	query.h	/^	float tableX;$/;"	m	struct:room
tableY	query.h	/^	float tableY;$/;"	m	struct:room
tack	main.cc	/^int             tick = 0, tock = 0, tack = 0;$/;"	v
tempAngle	main.cc	/^GLfloat         yAngle, xPosition, yPosition, zPosition, tempAngle;$/;"	v
tempAnglePopup	main.cc	/^GLfloat         yAnglePopup, tempAnglePopup;$/;"	v
texture	query.h	/^	char texture[30];$/;"	m	struct:room
textureflag	main.cc	/^int		textureflag = 1;$/;"	v
tick	main.cc	/^int             tick = 0, tock = 0, tack = 0;$/;"	v
tmp	readrgb.cc	/^    unsigned char *tmp, *tmpR, *tmpG, *tmpB;$/;"	m	struct:_ImageRec
tmpB	readrgb.cc	/^    unsigned char *tmp, *tmpR, *tmpG, *tmpB;$/;"	m	struct:_ImageRec
tmpG	readrgb.cc	/^    unsigned char *tmp, *tmpR, *tmpG, *tmpB;$/;"	m	struct:_ImageRec
tmpR	readrgb.cc	/^    unsigned char *tmp, *tmpR, *tmpG, *tmpB;$/;"	m	struct:_ImageRec
tock	main.cc	/^int             tick = 0, tock = 0, tack = 0;$/;"	v
totalRooms	query.cc	/^int totalRooms;$/;"	v
totalTime	main.cc	/^long            startTime, endTime, totalTime, score;$/;"	v
type	readrgb.cc	/^    unsigned short type;$/;"	m	struct:_ImageRec
wallheight	main.cc	/^double wallheight = 4.0;$/;"	v
wasteBytes	readrgb.cc	/^    unsigned int wasteBytes;$/;"	m	struct:_ImageRec
whichMaze	main.cc	/^int             whichMaze = 1;$/;"	v
winIdMain	main.cc	/^static int winIdMain;$/;"	v	file:
winIdSub	main.cc	/^static int winIdSub;$/;"	v	file:
x1	main.cc	/^	double x1, x2, y1, y2;$/;"	m	struct:_myEdge
x2	main.cc	/^	double x1, x2, y1, y2;$/;"	m	struct:_myEdge
xBegin	main.cc	/^GLfloat         xBegin, zBegin, xEnd, zEnd, xCheck, zCheck;$/;"	v
xCheck	main.cc	/^GLfloat         xBegin, zBegin, xEnd, zEnd, xCheck, zCheck;$/;"	v
xEnd	main.cc	/^GLfloat         xBegin, zBegin, xEnd, zEnd, xCheck, zCheck;$/;"	v
xGlobal	main.cc	/^float xGlobal, yGlobal;$/;"	v
xPosition	main.cc	/^GLfloat         yAngle, xPosition, yPosition, zPosition, tempAngle;$/;"	v
xStart	main.cc	/^GLint           xStart, yStart, zStart;$/;"	v
xVec	main.cc	/^float           xVec, zVec;$/;"	v
x_scaling_factor	main.cc	/^double x_scaling_factor = +3.0;$/;"	v
xsize	readrgb.cc	/^    unsigned short xsize, ysize, zsize;$/;"	m	struct:_ImageRec
y1	main.cc	/^	double x1, x2, y1, y2;$/;"	m	struct:_myEdge
y2	main.cc	/^	double x1, x2, y1, y2;$/;"	m	struct:_myEdge
yAngle	main.cc	/^GLfloat         yAngle, xPosition, yPosition, zPosition, tempAngle;$/;"	v
yAnglePopup	main.cc	/^GLfloat         yAnglePopup, tempAnglePopup;$/;"	v
yGlobal	main.cc	/^float xGlobal, yGlobal;$/;"	v
yPosition	main.cc	/^GLfloat         yAngle, xPosition, yPosition, zPosition, tempAngle;$/;"	v
yStart	main.cc	/^GLint           xStart, yStart, zStart;$/;"	v
ysize	readrgb.cc	/^    unsigned short xsize, ysize, zsize;$/;"	m	struct:_ImageRec
zBegin	main.cc	/^GLfloat         xBegin, zBegin, xEnd, zEnd, xCheck, zCheck;$/;"	v
zCheck	main.cc	/^GLfloat         xBegin, zBegin, xEnd, zEnd, xCheck, zCheck;$/;"	v
zEnd	main.cc	/^GLfloat         xBegin, zBegin, xEnd, zEnd, xCheck, zCheck;$/;"	v
zPosition	main.cc	/^GLfloat         yAngle, xPosition, yPosition, zPosition, tempAngle;$/;"	v
zStart	main.cc	/^GLint           xStart, yStart, zStart;$/;"	v
zVec	main.cc	/^float           xVec, zVec;$/;"	v
z_scaling_factor	main.cc	/^double z_scaling_factor = -3.0;$/;"	v
zoom	main.cc	/^float           zoom = 25.0;$/;"	v
zsize	readrgb.cc	/^    unsigned short xsize, ysize, zsize;$/;"	m	struct:_ImageRec
~HashTable	hash.cc	/^HashTable::~HashTable ( )       \/\/ Destructor$/;"	f	class:HashTable
~myColor	color.cc	/^myColor::~myColor ( )	\/\/ Destructor$/;"	f	class:myColor
